Display Name = "Monster Realm Water Spirit Spring B4F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

CommonEvent 8
Name = "EV008"

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    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])

CommonEvent 10
Name = "EV010"

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    Empty([])

CommonEvent 11
Name = "EV011"

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    Empty([])

CommonEvent 12
Name = "EV012"

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    Empty([])

CommonEvent 13
Name = "EV013"

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    Empty([])

CommonEvent 14
Name = "EV014"

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    Empty([])

CommonEvent 15
Name = "EV015"

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    Empty([])

CommonEvent 16
Name = "EV016"

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    Empty([])

CommonEvent 17
Name = "EV017"

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    Empty([])

CommonEvent 18
Name = "EV018"

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    Empty([])

CommonEvent 19
Name = "EV019"

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    Empty([])

CommonEvent 20
Name = "EV020"

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    Empty([])

CommonEvent 21
Name = "EV021"

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    Empty([])

CommonEvent 22
Name = "EV022"

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    Empty([])

CommonEvent 23
Name = "EV023"

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    Empty([])

CommonEvent 24
Name = "EV024"

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    Empty([])

CommonEvent 25
Name = "EV025"

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    Empty([])

CommonEvent 26
Name = "EV026"

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    Empty([])

CommonEvent 27
Name = "EV027"

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    Empty([])

CommonEvent 28
Name = "EV028"

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    Empty([])

CommonEvent 29
Name = "EV029"

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    Empty([])

CommonEvent 30
Name = "EV030"

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    Empty([])

CommonEvent 31
Name = "EV031"

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    Empty([])

CommonEvent 32
Name = "EV032"

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    Empty([])

CommonEvent 33
Name = "EV033"

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    Empty([])

CommonEvent 34
Name = "EV034"

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    Empty([])

CommonEvent 35
Name = "EV035"

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    Empty([])

CommonEvent 36
Name = "EV036"

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    Empty([])

CommonEvent 37
Name = "EV037"

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    Empty([])

CommonEvent 38
Name = "EV038"

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    Empty([])

CommonEvent 39
Name = "EV039"

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    Empty([])

CommonEvent 40
Name = "EV040"

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    Empty([])

CommonEvent 41
Name = "EV041"

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    Empty([])

CommonEvent 42
Name = "EV042"

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    Empty([])

CommonEvent 43
Name = "EV043"

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    Empty([])

CommonEvent 44
Name = "EV044"

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    Empty([])

CommonEvent 45
Name = "EV045"

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    Empty([])

CommonEvent 46
Name = "EV046"

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    Empty([])

CommonEvent 47
Name = "EV047"

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    Empty([])

CommonEvent 48
Name = "EV048"

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    Empty([])

CommonEvent 49
Name = "EV049"

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    Empty([])

CommonEvent 50
Name = "EV050"

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    Empty([])

CommonEvent 51
Name = "EV051"

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    Empty([])

CommonEvent 52
Name = "EV052"

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    Empty([])

CommonEvent 53
Name = "EV053"

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    Empty([])

CommonEvent 54
Name = "EV054"

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    Empty([])

CommonEvent 55
Name = "EV055"

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    Empty([])

CommonEvent 56
Name = "EV056"

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    Empty([])

CommonEvent 57
Name = "EV057"

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    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Empty([])

CommonEvent 60
Name = "EV060"

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    Empty([])

CommonEvent 61
Name = "EV061"

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    Empty([])

CommonEvent 62
Name = "EV062"

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    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

CommonEvent 64
Name = "EV064"

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    Empty([])

CommonEvent 65
Name = "EV065"

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    Empty([])

CommonEvent 66
Name = "EV066"

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    Empty([])

CommonEvent 67
Name = "EV067"

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    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Empty([])

CommonEvent 69
Name = "EV069"

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    Empty([])

CommonEvent 70
Name = "EV070"

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    Empty([])

CommonEvent 71
Name = "EV071"

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    Empty([])

CommonEvent 72
Name = "EV072"

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    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    Empty([])

CommonEvent 74
Name = "EV074"

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    Empty([])

CommonEvent 75
Name = "EV075"

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    Empty([])

CommonEvent 76
Name = "EV076"

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    Empty([])

CommonEvent 77
Name = "EV077"

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    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    Empty([])

CommonEvent 79
Name = "EV079"

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    Empty([])

CommonEvent 80
Name = "EV080"

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    Empty([])

CommonEvent 81
Name = "EV081"

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    Empty([])

CommonEvent 82
Name = "EV082"

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    Empty([])

CommonEvent 83
Name = "EV083"

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    Empty([])

CommonEvent 84
Name = "EV084"

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    Empty([])

CommonEvent 85
Name = "EV085"

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    Empty([])

CommonEvent 86
Name = "EV086"

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    Empty([])

CommonEvent 87
Name = "EV087"

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    Empty([])

CommonEvent 88
Name = "EV088"

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    Empty([])

CommonEvent 89
Name = "EV089"

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    Empty([])

CommonEvent 90
Name = "EV090"

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    Empty([])

CommonEvent 91
Name = "EV091"

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    Empty([])

CommonEvent 92
Name = "EV092"

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    Empty([])

CommonEvent 93
Name = "EV093"

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    Empty([])

CommonEvent 94
Name = "EV094"

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    Empty([])

CommonEvent 95
Name = "EV095"

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    Empty([])

CommonEvent 96
Name = "EV096"

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    Empty([])

CommonEvent 97
Name = "EV097"

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    Empty([])

CommonEvent 98
Name = "EV098"

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    Empty([])

CommonEvent 99
Name = "EV099"

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    Empty([])

CommonEvent 100
Name = "EV100"

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    Empty([])

CommonEvent 101
Name = "EV101"

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    Empty([])

CommonEvent 102
Name = "EV102"

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    Empty([])

CommonEvent 103
Name = "EV103"

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    Empty([])

CommonEvent 104
Name = "EV104"

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    Empty([])

CommonEvent 105
Name = "EV105"

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    Empty([])

CommonEvent 106
Name = "EV106"

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    Empty([])

CommonEvent 107
Name = "EV107"

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    Empty([])

CommonEvent 108
Name = "EV108"

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    Empty([])

CommonEvent 109
Name = "EV109"

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    Empty([])

CommonEvent 110
Name = "EV110"

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    Empty([])

CommonEvent 111
Name = "EV111"

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    Empty([])

CommonEvent 112
Name = "EV112"

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    Empty([])

CommonEvent 113
Name = "EV113"

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    Empty([])

CommonEvent 114
Name = "EV114"

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    Empty([])

CommonEvent 115
Name = "EV115"

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    Empty([])

CommonEvent 116
Name = "EV116"

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    Empty([])

CommonEvent 117
Name = "EV117"

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    Empty([])

CommonEvent 118
Name = "EV118"

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    Empty([])

CommonEvent 119
Name = "EV119"

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    Empty([])

CommonEvent 120
Name = "EV120"

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    Empty([])

CommonEvent 121
Name = "EV121"

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    Empty([])

CommonEvent 122
Name = "EV122"

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    Empty([])

CommonEvent 123
Name = "EV123"

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    Empty([])

CommonEvent 124
Name = "EV124"

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    Empty([])

CommonEvent 125
Name = "EV125"

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    Empty([])

CommonEvent 126
Name = "EV126"

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    Empty([])

CommonEvent 127
Name = "EV127"

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    Empty([])

CommonEvent 128
Name = "EV128"

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    Empty([])

CommonEvent 129
Name = "EV129"

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    Empty([])

CommonEvent 130
Name = "EV130"

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    Empty([])

CommonEvent 131
Name = "EV131"

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    Empty([])

CommonEvent 132
Name = "EV132"

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    Empty([])

CommonEvent 133
Name = "EV133"

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    Empty([])

CommonEvent 134
Name = "EV134"

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    Empty([])

CommonEvent 135
Name = "EV135"

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    Empty([])

CommonEvent 136
Name = "EV136"

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    Empty([])

CommonEvent 137
Name = "EV137"

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    Empty([])

CommonEvent 138
Name = "EV138"

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    Empty([])

CommonEvent 139
Name = "EV139"

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    Empty([])

CommonEvent 140
Name = "EV140"

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    Empty([])

CommonEvent 141
Name = "EV141"

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    Empty([])

CommonEvent 142
Name = "EV142"

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    Empty([])

CommonEvent 143
Name = "EV143"

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    Empty([])

CommonEvent 144
Name = "EV144"

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    Empty([])

CommonEvent 145
Name = "EV145"

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    Empty([])

CommonEvent 146
Name = "EV146"

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    Empty([])

CommonEvent 147
Name = "EV147"

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    Empty([])

CommonEvent 148
Name = "EV148"

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    Empty([])

CommonEvent 149
Name = "EV149"

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    Empty([])

CommonEvent 150
Name = "EV150"

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    Empty([])

CommonEvent 151
Name = "EV151"

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    Empty([])

CommonEvent 152
Name = "EV152"

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    Empty([])

CommonEvent 153
Name = "EV153"

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    Empty([])

CommonEvent 154
Name = "EV154"

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    Empty([])

CommonEvent 155
Name = "EV155"

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    Empty([])

CommonEvent 156
Name = "EV156"

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    Empty([])

CommonEvent 157
Name = "EV157"

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    Empty([])

CommonEvent 158
Name = "EV158"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 248, 35, 29, 0, 0])
    Empty([])

CommonEvent 159
Name = "EV159"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 248, 35, 29, 0, 0])
    Empty([])

CommonEvent 160
Name = "EV160"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 248, 35, 29, 0, 0])
    Empty([])

CommonEvent 161
Name = "EV161"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_sinpi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_ghatanothoa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["You guys came from the outside world, right!?"])
    ShowText(["I can sense a different flow~!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The rough water flow takes on a dragon-like serpent form."])
    ShowText(["It's completely different from Undine, filled with intensity――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I want to make a contract with you and borrow your power..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["To contract with water, a fierce fighting spirit is necessary~!?"])
    ShowText(["You seem a bit spineless, lacking in spirit~!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["This water spirit feels a bit restless..."])
    ShowText(["It's just like my fire lizard..."])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>"])
    ShowText(["Oh, you understand for a water spirit, don't you!"])
    ShowText(["Fighting spirit! Willpower! Wildness! That is true power!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["Unlike our Grimoire, this fire spirit understands!"])
    ShowText(["That jelly-like thing over there is unqualified."])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["W-What do you mean, unqualified...?"])
    ShowText(["How dare you say that I...!?"])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>"])
    ShowText(["What's wrong, Undine...?"])
    ShowText(["Rarely, wildness and fighting spirit are oozing out."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["I'll show you whether I'm really unqualified or not..."])
    ShowText(["Prepare yourself..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Calm down a bit, Undine."])
    ShowText(["Don't forget the heart of calmness..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["...Just be quiet for a moment."])
    ShowText(["I'll teach you how to use the power of water..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I, who was supposed to ask for power, am completely left behind."])
    ShowText(["It seems like the water spirits are at odds with each other..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Well then, let's just quickly beat them up."])
    ShowText(["We can show our power, and that would be fine, right...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That seems a bit violent..."])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Come on, let's just finish it quickly!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["Behold the power of calm water..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["I'll show you the raging power of water!"])
    ConditionalBranch([4, 676, 0])
      ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
      ShowText(["\\n<Ghatanothoa’>"])
      ShowText(["I'm raging too!"])
      ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
      ShowText(["\\n<Ghatanothoa>"])
      ShowText(["Is another me going to be there!?"])
      ShowText(["Let's rage together!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1794, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"dungeon_izumi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_ghatanothoa_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["Hehe, did you see that...?"])
    ShowText(["This is the power of calm water..."])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander>"])
    ShowText(["For that matter, it seemed like you were quite agitated..."])
    ShowText(["Undine, where is your usual calmness?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["Hey, you there, young hero!"])
    ShowText(["I thought you were a coward, but your fighting spirit is raging!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh... me?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["I like you, I'll make a contract with you!"])
    ShowText(["Come on, extend your hand!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka extends his hand!"])
    ShowText(["On that hand, Ghatanothoa placed her palm!"])
    PlaySE(["RPG::SE(@name=\"mon_warm\", @pitch=100, @volume=100)"])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([10])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["W-What is this...?"])
    ShowText(["What a violent power of water...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's like a raging torrent that is raging inside my heart."])
    ShowText(["The fierce water that seems to crush flames has settled within my heart."])
    ChangeSkills([0, 1, 0, 9805])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka learned \\I[300]\\C[1]Ghatanothoa\\C[0]!"])
    Wait([30])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["I like you all!"])
    ShowText(["I'll follow you too!"])
    ErasePicture([5])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(676)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ghatanothoa has joined the party!"])
    Wait([60])
    ControlSwitches([2476, 2476, 0])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["Hey, don't just join without permission..."])
    ShowText(["It's having a negative effect on Luka's mind..."])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>"])
    ShowText(["I welcome you, water spirit of the monster realm!"])
    ShowText(["Let's rage together and show the great elemental power!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["When fire and water rage together, there is nothing in this world that cannot be broken!"])
    ShowText(["It's a golden combination!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["Really, it's so noisy..."])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph>"])
    ShowText(["Gnome-chan, we're a golden combination too, right!"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome>"])
    ShowText(["Zzz...."])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph>"])
    ShowText(["It seems like she's sleeping, but we're a golden combination."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["Isn't it more like a mismatched duo...?"])
    CallCommonEvent([438])
    Script(["gain_medal(114)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 162
Name = "EV162"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 163
Name = "EV163"

  Page 0
    CallCommonEvent([437])
    Empty([])

  Page 1
    Empty([])

CommonEvent 164
Name = "EV164"

  Page 0
    CallCommonEvent([437])
    Empty([])

  Page 1
    Empty([])

CommonEvent 165
Name = "EV165"

  Page 0
    CallCommonEvent([437])
    Empty([])

  Page 1
    Empty([])

CommonEvent 166
Name = "EV166"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 167
Name = "EV167"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's a healing magic circle..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 168
Name = "EV168"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1646, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 169
Name = "EV169"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([501, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])
